Gladio Mori 1.0 Launch Feature Rundown
What shipped when the physics gladiator fighter left Early Access on September 16, 2026.
On September 16, 2026, Gladio Mori exited Early Access and launched version 1.0 worldwide on Steam, PlayStation 5, and Xbox Series X|S. The same-day multi-platform drop included cross-play and capped online matches at four fighters, with local split-screen support in the relevant modes. This page is the feature rundown for that moment—what you actually unlock when you buy the roughly $15.99 full game from Plebeian Studio and Bonus Stage Publishing.
For the living future plan, jump to the roadmap. For the detailed launch hotfix and Tournament bundle, open Patch Notes v1.0.1.3. For the patch index, return to the Updates Hub.
Launch patch snapshot (see full notes)
Alongside the feature fantasy below, official v1.0.1.3 notes versus late EA (0.22.2.3) highlight Tournament lobby settings, Steam / Xbox / PlayStation achievements and trophies, equipment presets, AI settings in multiplayer, local spectator camera when you die mid-round, updated campaign arena rotation, lobby UI work, dragPoint tweaks that affect cutting, new Steel Revenge music, and a nonlinear paint brush slider. Do not expect this rundown to duplicate every bullet—use the dedicated patch page when you need the checklist.
From Early Access to 1.0
Early Access began November 26, 2024 with the core fantasy already visible: no health bars, organ-based trauma, a move editor, and a growing weapon rack. Across EA the team added systems players now treat as baseline—unarmed combat, blunt damage, mod.io integration, extra weapons and armor, map refreshes (including Castle and The Steel Revenge), and piles of QoL. 1.0 packages that journey into a full multi-platform product instead of a PC-only experiment.
Headline 1.0 features
Organ-based damage without health bars
Combat resolves through muscles, arteries, and vitals. Bleeding, broken structure, and instant vital strikes replace chip-damage attrition. Dismemberment can remove hands, arms, and legs and change what a fighter can still perform. Use the damage reference as a cheat sheet and the damage system guide for the deep dive.
Move editor and community movesets
Build techniques by posing and chaining moves, then take them straight into a match. Browse gallery sets made by other players or mash individual moves into a personal style. PC editor polish was a major EA theme; console editor access continues to expand per the roadmap. Creators congregate on the Players Hub and in Discord via Official Links.
Skin editor and sharing
Paint directly onto your fighter in-game. PC players can also download a skin template, edit externally, and share through mod.io. Identity matters in a game where everyone might carry a Gladius—your paint job is the nameplate. See the skins guide for brush and template workflow.
Weapons, unarmed, and shields
The full version advertises about 34 weapons, unarmed, and three shields. Expect historical spread: Gladius, Katana, Guandao, Daneaxe, Zweihander, Pollaxe, Mallet, Goedendag, Bardiche, Battle Axe, Daggers, Falx, Halberd, Kilij, Longsword, Lucerne Hammer, Katar, Rapier, Spear, Kanabo, and more. Every kit ships with a basic moveset you can keep or replace. Rankings live on the weapons tier list; empty-hand depth lives on unarmed.
Armor set
Build protection from roughly 17 equippable armor pieces, from bracers to full plate. Plate blocks many cuts but leaves weak points for thrusts, gaps, and blunt tools—see armor builds.
Multiplayer and cross-play
Online play supports up to four players across Steam, PlayStation, and Xbox. Local multiplayer / split-screen options cover couch chaos, with AI fill called out in official materials for certain setups. Tournament checkboxes, presets, and spectator behavior are covered in multiplayer and the patch notes. Stable hardware helps; skim system requirements.
Mod gallery on PC and console
1.0 emphasizes an in-game mod gallery so console and PC players can browse community weapons, armor, arenas, movesets, and skins. That is a big step beyond “PC exclusive folder mods.” Start from mods when you want workflow tips.
Replay tools
Timeline controls and a free camera let you scrub the exact frame a neck tip landed—or the frame you whiffed into plate. Replays are training gear, not just dunk tapes—see replay tools.
Solo campaign and tutorial
A solo campaign gauntlet plus tutorial onboarding teach weapons and the damage model before you trust cross-play lobbies. Point caps on higher difficulties force lighter kits—another reason campaign loadouts diverge from arena tier list picks. Map rotation now includes newer arenas per launch notes; dig into campaign and arenas. New players should still open Getting Started.
Platforms and price context
| Item | 1.0 detail |
|---|---|
| PC | Steam app 2689120 |
| Consoles | PS5, Xbox Series X|S |
| Cross-play | Yes |
| Max online | 4 |
| Approx. price | $15.99 |
| Achievements | Steam / Xbox / PlayStation trophies called out with v1.0.1.3 (weapon and organ challenges among them) |
What to do in your first week of 1.0
- Clear tutorial + a few campaign fights to feel bleed and plate.
- Pick one S/A weapon from the weapons list and one armor budget from armor.
- Download one community moveset and one skin to learn the gallery flow.
- Play a four-player cross-play lobby; try a short Tournament set; then watch the replay.
- Skim patch 1.0.1 notes so presets, AI, and spectator cam are not surprises.
- Join Discord and follow roadmap teases so you are ready for the first post-launch arena.
Trailer and media note
Official trailers and gameplay reveals circulated heavily into launch week. Use them for vibe and feature confirmation, then verify numbers against Steam news when patches iterate. This wiki page stays focused on systems you can play today.
1.0 is the foundation: anatomy combat, creator tools, and multi-platform sand. Everything on the roadmap builds on this baseline—so master it before the next weapon rack drops.
Frequently Asked Questions
Quick answers to the most common Gladio Mori questions.
What platforms did Gladio Mori 1.0 launch on?
Steam (PC), PlayStation 5, and Xbox Series X|S on September 16, 2026, with cross-play between them.
How many weapons are in the full release?
Official materials highlight around 34 weapons plus unarmed combat and three shields, each with a basic moveset you can customize.
Is the move editor in 1.0?
Yes. The move editor and community gallery ship in the full version. Console editor availability continues to expand after launch per the roadmap tease.
Does 1.0 include single-player content?
Yes. A tutorial and solo campaign gauntlet help you learn weapons and the organ damage model before online play.